Monday, October 15, 2012

How to Draw Interesting Poses



If showcasing just one example of of a character design, a 3/4 view is generally your best option.  A 3/4 view doesn't offer many opportunities for twinning (symmetry) and it also conveys a greater sense of dimension that a front or side view, particularly if you're presenting a line drawing without adding shadows. Add natural body and head tilts, variations in the limbs, fingers, and folds in the fabric, solid structure and anatomy and an engaging expression, and you'll have created a character with that elusive quality called "appeal": - Mike Corriero http://characterdesignnotes.blogspot.com/2011/03/use-of-silhouettes-in-concept-design.html
Dynamic poses using "Line of Action" - Demo
How to Draw interesting poses

Part 1 Symmetry vs. Assymetry - "http://www.youtube.com/watch?v=b1nxf5KQ2Js&feature=related – starts around 3:05

part 2 – Drawing Poses with Purpose http://www.youtube.com/watch?v=qdfN_9sjDHQ&feature=relmfu

Also found this link useful from Mark Kennedy on DRAWING SHOULDERS

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